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Apollo Curling Rules
League play is by the
- Free Guard Zone Rule: The first four stones cannot be removed by an opponent if they are guards. They can be moved, but not taken out. If the opponent's stone takes out a guard in the first four plays then the opponent's rock is removed and the one taken out is replaced. A team can remove their own rocks at any time.
Only thirds and skips may sweep stones past the tee line. A team can only sweep a stone of the opposing colour past the tee line, and only one person (either third or skip) can sweep the opposing stone.
If two stones are close to each other in scoring position, either skip or third may request that the stones be measured at the conclusion of the end. If the two stones in question are EXACTLY the same distance from the button, they cancel each other out. The next closest stone is the shot stone. The total points scored in this case would not include the stones that have cancelled each other out.
A stone must fully cross the hog line at the far end of the sheet to remain in play.
Brooms should be in good condition to avoid shedding. A request may be made to replace any broom that is shedding excessively.
For spare players, see the
Two regular team members must be present to avoid forfeit of a game.
If a team is late by 10 minutes, the late team will relinquish hammer and lose one point; 10 - 20 minutes late will result in another point lost. Any game delayed by more than 20 minutes is deemed to be forfeit by the late team.
Skips are responsible for determining prior to game play if games played in an unconventional manner (ie. the loan of a player, started after fifteen minutes, etc) are to be recreational or count for league play.
Skips are responsible for advising their opposing skip and the
of a no-show at a reasonable time in advance. Once a game is advised as forfeited, it cannot be rescheduled.
All games are a maximum of eight ends. A buzzer will go off 10 minutes prior to the end of Apollo's contracted ice rental time, at which point all teams may complete the end in progress. An end is in progress once the last stone of the previous end has crossed the near T-line. If the buzzer sounds after the last stone of the previous end has crossed the near T-line, then another end may be played.
Only clean footwear is allowed on the ice. Smoking, food and alcohol are prohibited in the ice area.
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